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ICIP
1997
IEEE
13 years 11 months ago
Object Based Video with Progressive Foreground
A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
Donald M. Monro, Huijuan Li, J. A. Nicholls
CIKM
2008
Springer
13 years 9 months ago
Efficient sampling of information in social networks
As online social networking emerges, there has been increased interest to utilize the underlying social structure as well as the available social information to improve search. In...
Gautam Das, Nick Koudas, Manos Papagelis, Sushruth...
BMCBI
2008
79views more  BMCBI 2008»
13 years 7 months ago
A high-throughput pipeline for designing microarray-based pathogen diagnostic assays
Background: We present a methodology for high-throughput design of oligonucleotide fingerprints for microarray-based pathogen diagnostic assays. The oligonucleotide fingerprints, ...
Ravi Vijaya Satya, Nela Zavaljevski, Kamal Kumar, ...
CGF
2002
156views more  CGF 2002»
13 years 7 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
EON
2008
13 years 9 months ago
Synthesizing the Mediator with jABC/ABC
Abstract. In this paper we show how to apply a tableau-based software composition technique to automatically generate the mediator's service logic. This uses an LTL planning (...
Tiziana Margaria