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EWC
2007
102views more  EWC 2007»
13 years 7 months ago
Interactive collision detection in three-dimensional visualizations of simulated construction operations
This paper presents research that led to the design and implementation of fast and interactive collision detection methods that can be used to identify and report undesirable con...
Vineet R. Kamat, Julio C. Martínez
SAC
2010
ACM
14 years 2 months ago
Implementing software product lines using traits
A software product line (SPL) is a set of software systems with well-defined commonalities and variabilities that are developed by managed reuse of common artifacts. In this pape...
Lorenzo Bettini, Ferruccio Damiani, Ina Schaefer
VRST
2005
ACM
14 years 1 months ago
Artistic reality: fast brush stroke stylization for augmented reality
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Jan Fischer, Dirk Bartz, Wolfgang Straßer
CVPR
2012
IEEE
11 years 10 months ago
Locality-constrained and spatially regularized coding for scene categorization
Improving coding and spatial pooling for bag-of-words based feature design have gained a lot of attention in recent works addressing object recognition and scene classification. ...
Aymen Shabou, Hervé Le Borgne
MMAS
2004
Springer
14 years 1 months ago
Agent Server Technology for Managing Millions of Agents
d to submit first an abstract (to signal your interest and contribution) and then a full paper (for review) to the workshop. All accepted papers will be published as a volume from ...
Gaku Yamamoto