We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
A fundamental issue in user interface design is the effective use of available screen space, commonly referred to as the screen real estate problem. This paper presents a new dist...
M. Sheelagh T. Carpendale, David J. Cowperthwaite,...
Geometric flows are ubiquitous in mesh processing. Curve and surface evolutions based on functional minimization have been used in the context of surface diffusion, denoising, sha...
We present an approach for extracting extremal feature lines of scalar indicators on surface meshes, based on discrete Morse Theory. By computing initial Morse-Smale complexes of ...
Jan Sahner, Britta Weber, Steffen Prohaska, Hans L...
We propose a marker-less model-based camera tracking approach, which makes use of GPU-assisted analysis-by-synthesis methods on a very wide field of view (e.g. fish-eye) camera. ...