A key focus of contemporary agent-oriented research and engineering is on open multiagent systems composed of truly autonomous, interacting agents. This poses new challenges, as en...
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
Future CSCL technologies are described by the community as flexible, tailorable, negotiable, and appropriate for various collaborative settings, conditions and contexts. This paper...
This paper describes an agent-based electronic market system whose underlying communication and cooperation protocols establish an artificial environment with advanced features. U...
This paper describes a new method of combining ray-casting with segmentation. Volume rendering is performed at interactive rates on standard laptop computers, and visualizations in...