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» An Object-Oriented Approach to Feature Interaction
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CHARME
2001
Springer
133views Hardware» more  CHARME 2001»
14 years 2 months ago
View from the Fringe of the Fringe
Formal analysis remains outside the mainstream of system design practice. Interactive methods and tools are regarded by some to be on the margin of useful research in this area. Al...
Steven D. Johnson
SIGGRAPH
1999
ACM
14 years 2 months ago
A Hierarchical Approach to Interactive Motion Editing for Human-Like Figures
This paper presents a technique for adapting existing motion of a human-like character to have the desired features that are specified by a set of constraints. This problem can b...
Jehee Lee, Sung Yong Shin
DASFAA
2008
IEEE
109views Database» more  DASFAA 2008»
14 years 4 months ago
Discovering Spatial Interaction Patterns
Abstract. Advances in sensing and satellite technologies and the growth of Internet have resulted in the easy accessibility of vast amount of spatial data. Extracting useful knowle...
Chang Sheng, Wynne Hsu, Mong Lee, Anthony K. H. Tu...
CG
2005
Springer
13 years 9 months ago
A simple normal enhancement technique for interactive non-photorealistic renderings
We present a simple technique to improve the perception of an object's shape. Bump mapping is well known in the computer graphics community for providing the impression of sm...
Paolo Cignoni, Roberto Scopigno, Marco Tarini
SAC
2010
ACM
14 years 4 months ago
Implementing software product lines using traits
A software product line (SPL) is a set of software systems with well-defined commonalities and variabilities that are developed by managed reuse of common artifacts. In this pape...
Lorenzo Bettini, Ferruccio Damiani, Ina Schaefer