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IUI
2004
ACM
14 years 1 months ago
Choosing when to interact with learners
In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...
Lei Qu, Ning Wang, W. Lewis Johnson
ROBOCUP
2007
Springer
153views Robotics» more  ROBOCUP 2007»
14 years 2 months ago
Model-Based Reinforcement Learning in a Complex Domain
Reinforcement learning is a paradigm under which an agent seeks to improve its policy by making learning updates based on the experiences it gathers through interaction with the en...
Shivaram Kalyanakrishnan, Peter Stone, Yaxin Liu
ECCV
2010
Springer
13 years 10 months ago
Inter-Camera Association of Multi-Target Tracks by On-line Learned Appearance Affinity Models
We propose a novel system for associating multi-target tracks across multiple non-overlapping cameras by an on-line learned discriminative appearance affinity model. Collecting rel...
NPL
2000
105views more  NPL 2000»
13 years 8 months ago
Online Interactive Neuro-evolution
In standard neuro-evolution, a population of networks is evolved in a task, and the network that best solves the task is found. This network is then fixed and used to solve future...
Adrian K. Agogino, Kenneth O. Stanley, Risto Miikk...
ICML
2008
IEEE
14 years 9 months ago
Sample-based learning and search with permanent and transient memories
We present a reinforcement learning architecture, Dyna-2, that encompasses both samplebased learning and sample-based search, and that generalises across states during both learni...
David Silver, Martin Müller 0003, Richard S. ...