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WWW
2005
ACM
14 years 8 months ago
An environment for collaborative content acquisition and editing by coordinated ubiquitous devices
Digital content is not only stored by servers on the Internet, but also on various embedded devices belonging to ubiquitous networks. In this paper, we propose a content processin...
Yutaka Kidawara, Tomoyuki Uchiyama, Katsumi Tanaka
ANCS
2005
ACM
14 years 1 months ago
Framework for supporting multi-service edge packet processing on network processors
Network edge packet-processing systems, as are commonly implemented on network processor platforms, are increasingly required to support a rich set of services. These multi-servic...
Arun Raghunath, Aaron R. Kunze, Erik J. Johnson, V...
MM
2005
ACM
215views Multimedia» more  MM 2005»
14 years 1 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
ICFEM
2010
Springer
13 years 6 months ago
Dynamic Resource Reallocation between Deployment Components
Abstract. Today’s software systems are becoming increasingly configurable and designed for deployment on a plethora of architectures, ranging from sequential machines via multic...
Einar Broch Johnsen, Olaf Owe, Rudolf Schlatte, Si...
IJAOSE
2010
227views more  IJAOSE 2010»
13 years 6 months ago
Implementing reactive BDI agents with user-given constraints and objectives
CASO is an agent-oriented programming language based on AgentSpeak(L), one of the most influential abstract languages based on the BDI (Beliefs-Desires-Intentions) architecture. ...
Aniruddha Dasgupta, Aditya K. Ghose