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EVOW
2011
Springer
13 years 12 days ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
CEC
2007
IEEE
14 years 3 months ago
Clonal particle swarm optimization and its applications
— Particle swarm optimization (PSO) is a stochastic global optimization algorithm inspired by social behavior of bird flocking in search for food, which is a simple but powerful...
Y. Tan, Z. M. Xiao
GECCO
2007
Springer
241views Optimization» more  GECCO 2007»
14 years 3 months ago
Binary ant algorithm
When facing dynamic optimization problems the goal is no longer to find the extrema, but to track their progression through the space as closely as possible. Over these kind of ov...
Carlos Fernandes, Agostinho C. Rosa, Vitorino Ramo...
ICVGIP
2008
13 years 10 months ago
Color Harmonization for Videos
Color harmonization is an artistic technique to adjust the colors of a given image in order to enhance their visual harmony. In this paper, we present a method to automatically im...
Nikhil Sawant, Niloy J. Mitra
GECCO
2009
Springer
113views Optimization» more  GECCO 2009»
14 years 1 months ago
Variable size population for dynamic optimization with genetic programming
A new model of Genetic Programming with variable size population is presented in this paper and applied to the reconstruction of target functions in dynamic environments (i.e. pro...
Leonardo Vanneschi, Giuseppe Cuccu