In this paper, a locking-based concurrency control scheme is presented for object-oriented databases (OODBs). It is designed for controlling accesses to class hierarchy, which is ...
We present a scalable garbage collection scheme for systems that store objects at multiple servers while clients run transactions on locally cached copies of objects. It is the fi...
Simulating distributed database systems is inherently difficult, as there are many factors that may influence the results. This includesarchitectural options as well as workload...
In a database system, read operations are much more common than write operations, and consequently, database systems have been read optimized. As the size of main memory increases...