Human motion can be understood on many levels. The most basic level is the notion that humans are collections of things that have predictable visual appearance. Next is the notion...
Christopher Richard Wren, Brian P. Clarkson, Alex ...
raction, simplification, segmentation, illumination, rendering, and illustration. Even though this technique is inspired by models of low-level human vision, it has not yet been v...
Youngmin Kim, Amitabh Varshney, David W. Jacobs, F...
This paper reviews characteristics of human face recognition that should be reflected in any psychologically plausible computational model of face recognition. We then summarise r...
We address the problem of automatic interpretation of nonexaggerated human facial and body behaviours captured in video. We illustrate our approach by three examples. (1) We intro...
Existing perceptual models of audio quality, such as PEAQ, were designed to measure audio codec performance and are not well suited to evaluation of audio source separation algorit...
Brendan Fox, Andrew T. Sabin, Bryan Pardo, Alec Zo...