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AUIC
2005
IEEE
14 years 4 months ago
Hand Tracking For Low Powered Mobile AR User Interfaces
Mobile augmented reality systems use general purpose computing hardware to perform tasks such as rendering computer graphics, providing video overlay, and performing vision tracki...
Ross Smith, Wayne Piekarski, Grant B. Wigley
EUROMICRO
2005
IEEE
14 years 4 months ago
QoS-aware Mobile Middleware for Video Streaming
State-of-the-art middleware and component technologies lack support for Quality of Service (QoS) management. Application developers, therefore, integrate QoS mechanisms into the a...
Sten Lundesgaard Amundsen, Ketil Lund, Carsten Gri...
ISPASS
2005
IEEE
14 years 4 months ago
Simulation Differences Between Academia and Industry: A Branch Prediction Case Study
Computer architecture research in academia and industry is heavily reliant on simulation studies. While microprocessor companies have the resources to develop highly detailed simu...
Gabriel H. Loh
ACMSE
2005
ACM
14 years 4 months ago
Exploring communication overheads and locking policies in a peer-to-peer synchronous collaborative editing system
In this paper, we describe recent work in developing a peer-topeer collaborative environment. The study examines various locking mechanisms/policies by adjusting the granularity o...
Jon A. Preston, Sushil K. Prasad
EPEW
2005
Springer
14 years 4 months ago
A Compositional Operational Semantics for OWL-S
Software composition via workflow specifications has received a great deal of attention recently. One reason is the high degree of fit with the encapsulation of software modules...
Barry Norton, Simon Foster, Andrew Hughes