The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
—This paper presents a novel lossless data embedding algorithm for electronic inks. The proposed algorithm first computes the analytical ink-curve for each stroke as a set of sm...
We describe a technique for comparing distributions without the need for density estimation as an intermediate step. Our approach relies on mapping the distributions into a reprodu...
Alexander J. Smola, Arthur Gretton, Le Song, Bernh...
State machines are a popular method of representing a syshigh level of abstraction that enables developers to gain an overview of the system they represent and quickly understand ...
—Several techniques based on the three–dimensional (3-D) discrete cosine transform (DCT) have been proposed for volumetric data coding. These techniques fail to provide lossles...