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UIST
2006
ACM
14 years 1 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
TIFS
2010
82views more  TIFS 2010»
13 years 6 months ago
Lossless data embedding in electronic inks
—This paper presents a novel lossless data embedding algorithm for electronic inks. The proposed algorithm first computes the analytical ink-curve for each stroke as a set of sm...
Hong Cao, Alex C. Kot
DIS
2007
Springer
14 years 1 months ago
A Hilbert Space Embedding for Distributions
We describe a technique for comparing distributions without the need for density estimation as an intermediate step. Our approach relies on mapping the distributions into a reprodu...
Alexander J. Smola, Arthur Gretton, Le Song, Bernh...
GECCO
2010
Springer
173views Optimization» more  GECCO 2010»
13 years 7 months ago
Superstate identification for state machines using search-based clustering
State machines are a popular method of representing a syshigh level of abstraction that enables developers to gain an overview of the system they represent and quickly understand ...
Mathew Hall, Phil McMinn, Neil Walkinshaw
ICIP
2002
IEEE
14 years 19 days ago
Wavelet coding of volumetric medical datasets
—Several techniques based on the three–dimensional (3-D) discrete cosine transform (DCT) have been proposed for volumetric data coding. These techniques fail to provide lossles...
Adrian Munteanu, Peter Schelkens, Jan Cornelis