In this paper, we present an unstructured peer-to-peer network called GridMedia for live media streaming employing a push-pull approach. Each node in GridMedia randomly selects it...
Meng Zhang, Jian-Guang Luo, Li Zhao, Shi-Qiang Yan...
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
: This is a position paper introducing blob computing: A Blob is a generic primitive used to structure a uniform computing substrate into an easier-to-program parallel virtual mach...
Over the last few years, more and more heuristic decision making techniques have been inspired by nature, e.g. evolutionary algorithms, ant colony optimisation and simulated annea...
PRCS is an attempt to provide a version-control system for collections of les with a simple operational model, a clean user interface, and high performance. PRCS is characterized b...
Josh MacDonald, Paul N. Hilfinger, Luigi Semenzato