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UIST
1993
ACM
14 years 1 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
HICSS
2005
IEEE
178views Biometrics» more  HICSS 2005»
14 years 2 months ago
The Entity Container - An Object-Oriented and Model-Driven Persistency Cache
Data persistency is a fundamental, but complex aspect of a modern software development process. Therefore, in order to reduce development costs and improve a system’s quality, s...
Gernot Schmoelzer, Stefan Mitterdorfer, Christian ...
ICWS
2009
IEEE
14 years 6 months ago
A Governance Model for SOA
Currently, business requirements for rapid operational efficiency, customer responsiveness as well as rapid adaptability are driving the need for ever increasing communication and...
Pierre de Leusse, Theodosis Dimitrakos, David Bros...
ICPR
2010
IEEE
13 years 7 months ago
Patch-Based Similarity HMMs for Face Recognition with a Single Reference Image
In this paper we present a new architecture for face recognition with a single reference image, which completely separates the training process from the recognition process. In th...
Ngoc-Son Vu, Alice Caplier
OAS
2003
13 years 10 months ago
Using OWL in a Pervasive Computing Broker
Computing is moving toward a pervasive context-aware environment in which agents with limited resources will require external support to help them become context-aware. In this pa...
Harry Chen, Timothy W. Finin, Anupam Joshi