This paper presents a unified approach to human activity capturing and recognition. It targets applications such as a speaker walking, turning around, sitting and getting up from ...
This paper describes a camera-based observation system for football games that is used for the automatic analysis of football games and reasoning about multi-agent activity. The o...
Michael Beetz, Nico von Hoyningen-Huene, Jan Bando...
This paper describes a human machine interaction application for building panoramic views easily and efficiently. The panoramas are not limited to the 1D problem (one axis of rot...
Vision systems are increasingly being deployed to perform complex surveillance tasks. While improved algorithms are being developed to perform these tasks, it is also important tha...
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...