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GRAPHITE
2006
ACM
14 years 3 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
DBSEC
2008
196views Database» more  DBSEC 2008»
13 years 10 months ago
Shared and Searchable Encrypted Data for Untrusted Servers
Current security mechanisms are not suitable for organisations that outsource their data management to untrusted servers. Encrypting and decrypting sensitive data at the client si...
Changyu Dong, Giovanni Russello, Naranker Dulay
IPPS
1999
IEEE
14 years 1 months ago
SCALA: A Framework for Performance Evaluation of Scalable Computing
Abstract. Conventional performance environments are based on pro ling and event instrumentation. It becomes problematic as parallel systems scale to hundreds of nodes and beyond. A...
Xian-He Sun, Mario Pantano, Thomas Fahringer, Zhao...
CVPR
2007
IEEE
14 years 3 months ago
Robust Face Alignment for Illumination and Pose Invariant Face Recognition
In building a face recognition system for real-life scenarios, one usually faces the problem that is the selection of a feature-space and preprocessing methods such as alignment u...
Fatih Kahraman, Binnur Kurt, Muhittin Gökmen
MOBIDE
2003
ACM
14 years 2 months ago
Semantically driven service interoperability for pervasive computing
The common vision of pervasive computing environments requires a very large range of devices and software components to interoperate seamlessly. From the assumption that these dev...
Declan O'Sullivan, David Lewis