Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
There are now a number of bidirectional programming languages, where every program can be read both as a forward transformation mapping one data structure to another and as a reve...
J. Nathan Foster, Alexandre Pilkiewicz, Benjamin C...
—Electronic Control Units (ECUs) are nowadays employed in automotives for discharging various functionalities within the vehicle. It has become the fundamental building block of ...
Background: Frameshift mutations in protein-coding DNA sequences produce a drastic change in the resulting protein sequence, which prevents classic protein alignment methods from ...
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...