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» An adaptive performance modeling tool for GPU architectures
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FDG
2009
ACM
14 years 1 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
WSC
1997
13 years 10 months ago
Success Stories in Simulation in Health Care
Healthcare is a rapidly changing industry, and facilities are struggling to find tools to enhance their ability to keep up with the change. Healthcare staff have generally adapted...
Catherine Drury Barnes, Joaquin L. Quiason, Carson...
IPPS
2006
IEEE
14 years 2 months ago
Sim-X: parallel system software for interactive multi-experiment computational studies
Advances in high-performance computing have led to the broad use of computational studies in everyday engineering and scientific applications. A single study may require thousand...
Siu-Man Yau, Eitan Grinspun, Vijay Karamcheti, Den...
MOBIWAC
2006
ACM
14 years 2 months ago
Calibration-free WLAN location system based on dynamic mapping of signal strength
In this work we present a calibration-free system for locating wireless local area network devices, based on the radio frequency characteristics of such networks. Calibration proc...
Luís Felipe M. de Moraes, Bruno Astuto A. N...
SIGCOMM
2010
ACM
13 years 9 months ago
Predictable 802.11 packet delivery from wireless channel measurements
RSSI is known to be a fickle indicator of whether a wireless link will work, for many reasons. This greatly complicates operation because it requires testing and adaptation to fin...
Daniel Halperin, Wenjun Hu, Anmol Sheth, David Wet...