The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
— In deadline-based networks, the delay performance experienced by real-time data transfer largely depends on traffic deadlines and the load level along the data transfer path. ...
In wireless sensor networks, poor performance or unexpected behavior may be experienced for several reasons, such as trivial deterioration of sensing hardware, unsatisfactory impl...
Marco Avvenuti, Paolo Corsini, Paolo Masci, Alessi...
This paper presents the hardware architecture of DynaCORE, a dynamically reconfigurable system-on-chip for network applications. DynaCORE is an application specific coprocessor ...
Roman Koch, Thilo Pionteck, Carsten Albrecht, Erik...
Future wireless sensor networks (WSNs) are projected to run multiple applications in the same network infrastructure. While such multi-application WSNs (MA-WSNs) are economically ...
Weijia Li, Yu Du, Youtao Zhang, Bruce Childers, Pi...