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WSC
2001
13 years 8 months ago
An agent architecture for implementing command and control in military simulations
In models of military operations it is important to include the Command and Control (C2) process in order to achieve a realistic simulation of a military force's behaviour an...
Colin R. Mason, James Moffat
DSRT
2004
IEEE
13 years 10 months ago
An Architecture for Web-Services Based Interest Management in Real Time Distributed Simulation
The Experimentation Command and Control Interface (XC2I) project has developed an architecture for a Webservice based viewer/controller for use with distributed simulations suppor...
Katherine L. Morse, Ryan Brunton, J. Mark Pullen, ...
DSRT
2005
IEEE
14 years 15 days ago
Using Web Services and Data Mediation/Storage Services to Enable Command and Control to Simulation Interoperability
The Extensible Battle Management Language project has implemented XML based data mediation services to translate from legacy XML schemas into XML schemas, based on a common tag se...
Andreas Tolk, J. Mark Pullen
WSC
1998
13 years 8 months ago
Communication Mission-type Orders to Virtual Commanders
This paper discusses issues in modeling C4I and cognitive processes in next generation simulations and applications to Force XXI command and control. We propose a modification to ...
Martin S. Kleiner, Scott A. Carey, Joseph E. Beach
ANLP
1997
92views more  ANLP 1997»
13 years 8 months ago
CommandTalk: A Spoken-Language Interface for Battlefield Simulations
CommandTalk is a spoken-language interface to battlefield simulations that allows the use of ordinary spoken English to create forces and control measures, assign missions to forc...
Robert C. Moore, John Dowding, Harry Bratt, Jean M...