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» An agent model for fault-tolerant systems
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ATAL
2009
Springer
14 years 3 months ago
Computing optimal randomized resource allocations for massive security games
Predictable allocations of security resources such as police officers, canine units, or checkpoints are vulnerable to exploitation by attackers. Recent work has applied game-theo...
Christopher Kiekintveld, Manish Jain, Jason Tsai, ...
AROBOTS
2002
131views more  AROBOTS 2002»
13 years 8 months ago
Automated Derivation of Primitives for Movement Classification
Abstract. We describe a new method for representing human movement compactly, in terms of a linear superimposition of simpler movements termed primitives. This method is a part of ...
Ajo Fod, Maja J. Mataric, Odest Chadwicke Jenkins
SIGECOM
2011
ACM
216views ECommerce» more  SIGECOM 2011»
12 years 11 months ago
Strategic sequential voting in multi-issue domains and multiple-election paradoxes
In many settings, a group of agents must come to a joint decision on multiple issues. In practice, this is often done by voting on the issues in sequence. In this paper, we model ...
Lirong Xia, Vincent Conitzer, Jérôme ...
CORR
2007
Springer
170views Education» more  CORR 2007»
13 years 8 months ago
Animation of virtual mannequins, robot-like simulation or motion captures
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Damien Chablat
SIGMETRICS
2010
ACM
208views Hardware» more  SIGMETRICS 2010»
14 years 1 months ago
Dynamics in congestion games
Game theoretic modeling and equilibrium analysis of congestion games have provided insights in the performance of Internet congestion control, road transportation networks, etc. D...
Devavrat Shah, Jinwoo Shin