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» An algorithmic framework for network reconstruction
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NETGAMES
2003
ACM
15 years 9 months ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
133
Voted
EURODAC
1995
IEEE
138views VHDL» more  EURODAC 1995»
15 years 7 months ago
Reduced design time by load distribution with CAD framework methodology information
This paper is focused on reducing the design time in a CAD framework environment by the optimal use of resources. A user-transparent load distribution system (Framework based LOad...
Jürgen Schubert, Arno Kunzmann, Wolfgang Rose...
121
Voted
ICMLA
2007
15 years 5 months ago
Maximum Likelihood Quantization of Genomic Features Using Dynamic Programming
Dynamic programming is introduced to quantize a continuous random variable into a discrete random variable. Quantization is often useful before statistical analysis or reconstruct...
Mingzhou (Joe) Song, Robert M. Haralick, Sté...
NIPS
2004
15 years 5 months ago
Supervised Graph Inference
We formulate the problem of graph inference where part of the graph is known as a supervised learning problem, and propose an algorithm to solve it. The method involves the learni...
Jean-Philippe Vert, Yoshihiro Yamanishi
INFOCOM
2007
IEEE
15 years 10 months ago
Evolutionary Approaches To Minimizing Network Coding Resources
Abstract— We consider the problem of minimizing the resources used for network coding while achieving the desired throughput in a multicast scenario. Since this problem is NPhard...
Minkyu Kim, Muriel Médard, Varun Aggarwal, ...