In this paper, we present a generative model for textured motion phenomena, such as falling snow, wavy river and dancing grass, etc. Firstly, we represent an image as a linear sup...
Abstract. One of the most difficult problems in multiagent systems involves representing knowledge and beliefs of agents in dynamic environments. New perceptions modify an agent’...
The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perceptio...
Abstract. In this paper we propose an algorithm based on fuzzy similarity which models the concept of resemblance between facial expressions of an Embodied Conversational Agent. In...
ABSTRACT. This paper gives a brief overview of computation models for data stream processing, and it introduces a new model for multi-pass processing of multiple streams, the so-ca...