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» An analysis of subjective quality in low bit rate video
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EGH
2010
Springer
13 years 7 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
MM
2003
ACM
146views Multimedia» more  MM 2003»
14 years 2 months ago
Supporting timeliness and accuracy in distributed real-time content-based video analysis
Real-time content-based access to live video data requires content analysis applications that are able to process the video data at least as fast as the video data is made availab...
Viktor S. Wold Eide, Frank Eliassen, Ole-Christoff...
COMCOM
2004
148views more  COMCOM 2004»
13 years 8 months ago
Hierarchical analysis of RealMedia streaming traffic on an IEEE 802.11b wireless LAN
The popularity of multimedia streaming on the Internet, combined with the growing deployment of wireless access networks, augurs the converging usage of these two technologies in ...
Tianbo Kuang, Carey L. Williamson
SSIAI
2002
IEEE
14 years 1 months ago
Tuning JPEG2000 Image Compression for Graphics Regions
The new image compression standard, JPEG2000, provides higher compression rates for the same visual quality for grayscale and color images than JPEG. JPEG2000 is being adopted for...
Serene Banerjee, Brian L. Evans
MMS
2008
13 years 8 months ago
Mobile cinema: canonical processes for video adaptation
Nowadays, users not only want to watch digital videos on a PC but also use mobile devices to play back multimedia content. Video adaptation algorithms enable the visualization of ...
Stephan Kopf, Wolfgang Effelsberg