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CLOUD
2010
ACM
14 years 16 days ago
A self-organized, fault-tolerant and scalable replication scheme for cloud storage
Failures of any type are common in current datacenters, partly due to the higher scales of the data stored. As data scales up, its availability becomes more complex, while differe...
Nicolas Bonvin, Thanasis G. Papaioannou, Karl Aber...
SUTC
2010
IEEE
13 years 11 months ago
Data Caching in Ad Hoc Networks Using Game-Theoretic Analysis
— Extensive research has been performed to study selfish data caching in ad hoc networks using game-theoretic analysis. However, due to the caching problem’s theoretical root ...
Yutian Chen, Bin Tang
GLOBECOM
2008
IEEE
14 years 1 months ago
Cooperative and Non-Cooperative Aloha Games with Channel Capture
—Game theory has been a useful tool for the analysis of random-access based wireless networks due to their decentralized operations. This paper studies one of the most widely use...
Younggeun Cho, Fouad A. Tobagi
INFOCOM
2010
IEEE
13 years 5 months ago
An Attack-Defense Game Theoretic Analysis of Multi-Band Wireless Covert Timing Networks
—We discuss malicious interference based denial of service (DoS) attacks in multi-band covert timing networks using an adversarial game theoretic approach. A covert timing networ...
Santhanakrishnan Anand, Shamik Sengupta, Rajarathn...
SIGCOMM
2004
ACM
14 years 26 days ago
Optimizing cost and performance for multihoming
Multihoming is often used by large enterprises and stub ISPs to connect to the Internet. In this paper, we design a series of novel smart routing algorithms to optimize cost and p...
David Kiyoshi Goldenberg, Lili Qiu, Haiyong Xie 00...