A ball graph is an intersection graph of a set of balls with arbitrary radii. Given a real number t > 1, we say that a subgraph G′ of a graph G is a t-spanner of G, if for eve...
This paper presents a two-stage compression method for accelerating GPU-based volume rendering of time-varying scalar data. Our method aims at reducing transfer time by compressin...
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
— In this paper, we propose to address the energy efficient routing problem in multi-hop wireless networks with accumulative relay. In the accumulative relay model, partially ov...
— We consider the design of optimal strategies for joint power adaptation, rate adaptation and scheduling in a multi-hop wireless network. Most existing strategies control either...