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ISOLA
2010
Springer
15 years 4 months ago
Towards an Architecture for Runtime Interoperability
Abstract. Interoperability remains a fundamental challenge when connecting heterogeneous systems which encounter and spontaneously communicate with one another in pervasive computi...
Amel Bennaceur, Gordon S. Blair, Franck Chauvel, G...
AOIS
2004
15 years 7 months ago
A Systematic Approach for Including Machine Learning in Multi-agent Systems
Large scale multi-agent systems (MASs) in unpredictable environments must use machine learning techniques to perform their goals and improve the performance of the system. This pap...
José Alberto R. P. Sardinha, Alessandro F. ...
MOBIHOC
2008
ACM
16 years 5 months ago
Collaborative query processing among heterogeneous sensor networks
Demands on better interacting with physical world require an effective and comprehensive collaboration mechanism among multiple heterogeneous sensor networks. Previous works mainl...
Yuan He, Mo Li, Yunhao Liu
NETGAMES
2004
ACM
15 years 11 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
ICPP
2008
IEEE
16 years 21 days ago
The MAP3S Static-and-Regular Mesh Simulation and Wavefront Parallel-Programming Patterns
— This paper presents the Simulation and Wavefront parallel-programming patterns of the MAP3S pattern-based parallel programming system for distributed-memory environments. Both ...
Robert Niewiadomski, José Nelson Amaral, Du...