User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...
For documentation and development of augmented reality (AR) systems, we propose the use of design patterns. Patterns are structured descriptions of successfully applied problem-so...
Asa MacWilliams, Thomas Reicher, Gudrun Klinker, B...
A general-purpose augmented reality apparatus was developed. The system uses rapidly scanned lasers to display information directly onto the patient using the patient as a ``proje...
Neil D. Glossop, Chris Wedlake, John Moore, Terry ...
This paper presents a first prototype of an interactive 3D reconstruction system for modeling urban scenes. An Augmented Reality scout is a person who is equipped with an ultra-m...
Bernhard Reitinger, Christopher Zach, Dieter Schma...
Driver distraction and inattention are prominent causes of automotive collisions. To enable driver-assistance systems to address these problems, we require new sensing approaches t...