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CHI
2007
ACM
14 years 10 months ago
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Alissa Nicole Antle
CSCW
2002
ACM
13 years 9 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...
INFORMATICALT
2006
164views more  INFORMATICALT 2006»
13 years 9 months ago
Usability Evaluation of a Virtual Museum Interface
The Augmented Representation of Cultural Objects (ARCO) system provides software and interface tools to museum curators to develop virtual museum exhibitions, as well as a virtual ...
Athanasis Karoulis, Stella Sylaiou, Martin White
TSMC
2010
13 years 4 months ago
Immersive Multiplayer Games With Tangible and Physical Interaction
Abstract--In this paper, we present a new immersive multiplayer game system developed for two different environments, namely, virtual reality (VR) and augmented reality (AR). To ev...
Jefry Tedjokusumo, Steven Zhi-Ying Zhou, Stefan Wi...
ICAT
2006
IEEE
14 years 3 months ago
Mobile Information Presentation Schemes for Supra-adaptive Logistics Applications
In supra-adaptive logistics systems, operative workers must be able to quickly and precisely retrieve objects from large storage areas with minimal training. We explore concepts to...
Björn Schwerdtfeger, Troels Frimor, Daniel Pu...