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AGI
2011
12 years 11 months ago
Multigame Playing by Means of UCT Enhanced with Automatically Generated Evaluation Functions
General Game Playing (GGP) contest provides a research framework suitable for developing and testing AGI approaches in game domain. In this paper, we propose a new modification of...
Karol Waledzik, Jacek Mandziuk
EUROSYS
2006
ACM
14 years 4 months ago
The SMART way to migrate replicated stateful services
Many stateful services use the replicated state machine approach for high availability. In this approach, a service runs on multiple machines to survive machine failures. This pap...
Jacob R. Lorch, Atul Adya, William J. Bolosky, Ron...
WOWMOM
2009
ACM
146views Multimedia» more  WOWMOM 2009»
14 years 2 months ago
When opportunity proceeds from autonomy: A tour-based architecture for disconnected mobile sensors
We consider the case of sparse mobile sensors deployed to implement missions in challenging environments. This paper explores a notion of tour networks that is well suited to circ...
Michel Charpentier, Radim Bartos, Swapnil Bhatia
SIGCOMM
2006
ACM
14 years 1 months ago
Building an AS-topology model that captures route diversity
An understanding of the topological structure of the Internet is needed for quite a number of networking tasks, e.g., making decisions about peering relationships, choice of upstr...
Wolfgang Mühlbauer, Anja Feldmann, Olaf Maenn...
IROS
2007
IEEE
107views Robotics» more  IROS 2007»
14 years 2 months ago
Scheduling for humans in multirobot supervisory control
—This paper describes efficient utilization of human time by two means: prioritization of human tasks and maximizing multirobot team size. We propose an efficient scheduling algo...
Sandra Mau, John M. Dolan