So far extending light field rendering to dynamic scenes has been trivially treated as the rendering of static light fields stacked in time. This type of approaches requires inp...
Most digital cameras capture color pictures in the form of an image mosaic, recording only one color channel at each pixel position. Therefore, an interpolation algorithm needs to...
Boris Ajdin, Matthias B. Hullin, Christian Fuchs, ...
Abstract. In this paper we propose a novel approach to define task-driven regularization constraints in deformable image registration using learned deformation priors. Our method ...
Ben Glocker, Nikos Komodakis, Nassir Navab, Georgi...
Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental approach to image based rendering. Quality of LFR depends on a light ray database g...