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CG
2006
Springer
13 years 7 months ago
Model-based user interface adaptation
Most work on model-based cross-platform user interface development is based on an assumption that the user interfaces on the different platforms should be as similar as possible. M...
Erik G. Nilsson, Jacqueline Floch, Svein O. Hallst...
ICCS
2009
Springer
14 years 2 months ago
The gMenu User Interface for Virtual Reality Systems and Environments
Desktop computers are able to provide a user interface with many features that allow the user to perform tasks such as execute applications load files and edit data. The gMenu sys...
Andrew Dunk, Adrian Haffegee
INTERACT
2007
13 years 9 months ago
The Adaptive Hybrid Cursor: A Pressure-Based Target Selection Technique for Pen-Based User Interfaces
We present the Adaptive Hybrid Cursor, a novel target acquisition technique for pen-based interfaces. To assist a user in a target selection task, this technique automatically adap...
Xiangshi Ren, Jibin Yin, Shengdong Zhao, Yang Li
AGENTS
2000
Springer
13 years 12 months ago
The user interface as an agent environment
Theoretically motivated planning systems often make assumptions about their environments, in areas such as the predictability of action e ects, static behavior of the environment,...
Robert St. Amant, Luke S. Zettlemoyer
DSRT
1999
IEEE
13 years 12 months ago
Agent-Aided Collaborative Virtual Environments Over HLA/RTI
This paper introduces a Collaborative Virtual Environment (CVE) system over the Internet. A Virtual Reality Modeling Language (VRML) 97-based user interface is developed to permit...
Xiaojun Shen, Ramsey Hage, Nicolas D. Georganas