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VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
13 years 7 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski
ASSETS
2006
ACM
14 years 1 months ago
Dynamically adapting GUIs to diverse input devices
Many of today’s desktop applications are designed for use with a pointing device and keyboard. Someone with a disability, or in a unique environment, may not be able to use one ...
Scott Carter, Amy Hurst, Jennifer Mankoff, Jack Li
CHI
2005
ACM
14 years 8 months ago
A transformational approach to multi-device interfaces
Using the same application on different devices requires the user to perform a mental transformation in order to adapt his knowledge to a new platform. In this work we describe ho...
Kai Richter
ICAS
2008
IEEE
227views Robotics» more  ICAS 2008»
14 years 2 months ago
The 4C Reference Model for Distributed User Interfaces
Distributed User Interfaces (DUIs) are those interfaces whose different parts can be distributed in time and space on different monitors, screens, and computing platforms, dependi...
Alexandre Demeure, Jean-Sebastien Sottet, Gaë...
ISM
2005
IEEE
112views Multimedia» more  ISM 2005»
14 years 1 months ago
Automatically Generating User Interfaces for Device Federations
One of the ideas of ubiquitous computing is that computing resources should be embedded ubiquitously in the environment, making them available to any nearby users. Some researcher...
Elmar Braun, Max Mühlhäuser