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AUTOMOTIVEUI
2009
ACM
14 years 2 months ago
Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour
Measuring user acceptance to avoid system rejection by the users in pre-prototype stage of product development is of high interest for both researchers and practitioners. This is ...
Alexander Meschtscherjakov, David Wilfinger, Thoma...
DEXAW
2006
IEEE
171views Database» more  DEXAW 2006»
14 years 1 months ago
The PENG System: Practice and Experience
The PENG system is intended to provide an integrated and personalized environment for news professionals, providing functionalities for filtering, distributed retrieval, and a fle...
Gabriella Pasi, Gloria Bordogna, Robert Villa
ACMACE
2005
ACM
14 years 1 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
IUI
2010
ACM
14 years 4 months ago
Mobia Modeler: easing the creation process of mobile applications for non-technical users
The development of mobile applications has now extended from mobile network providers into the hands of ordinary people as organizations and companies encourage people to come up ...
Florence T. Balagtas-Fernandez, Max Tafelmayer, He...
DSS
2008
99views more  DSS 2008»
13 years 7 months ago
A graphical shopping interface based on product attributes
Most recommender systems present recommended products in lists to the user. By doing so, much information is lost about the mutual similarity between recommended products. We prop...
Martijn Kagie, Michiel C. van Wezel, Patrick J. F....