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» An environment for synchronous software development
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SSR
1997
98views more  SSR 1997»
13 years 10 months ago
Toward Software Plug-and-Play
The growing size and complexity of systems has revealed many shortcomings of existing software engineering practices, for example, lack of scalability. This in turn raised interes...
François Bronsard, Douglas Bryan, Wojtek Ko...
ENTCS
2006
176views more  ENTCS 2006»
13 years 9 months ago
Gauss: A Framework for Verifying Scientific Computing Software
High performance scientific computing software is of critical international importance as it supports scientific explorations and engineering. Software development in this area is...
Robert Palmer, Steve Barrus, Yu Yang, Ganesh Gopal...
ISPE
2003
13 years 10 months ago
Task-oriented engineering of coordinated software systems
ABSTRACT: In the context of Internet-based applications where heterogeneous, legacy entities should integrate and cooperate, the efficiency of the software production process is a ...
Enrico Denti, Andrea Omicini, Alessandro Ricci
ICSE
2010
IEEE-ACM
13 years 7 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
CAISE
2004
Springer
14 years 2 months ago
MT-Flow - An Environment for Workflow-Supported Model Transformations in MDA
Abstract. Specification of systems in a software product line (product-line members) is often supported by domain-specific languages (DSLs) that provide pownguage abstractions for ...
Jernej Kovse, Theo Härder