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HUC
2010
Springer
13 years 4 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon
AUTOMOTIVEUI
2009
ACM
14 years 2 months ago
Assessing subjective response to haptic feedback in automotive touchscreens
The increasing use of touchscreen interfaces in vehicles poses challenges to designers in terms of optimizing safety, usability and affective response. It is thought that the appl...
Matthew J. Pitts, Mark A. Williams, Tom Wellings, ...
CHI
2007
ACM
14 years 7 months ago
Shoogle: excitatory multimodal interaction on mobile devices
Shoogle is a novel, intuitive interface for sensing data within a mobile device, such as presence and properties of text messages or remaining resources. It is based around active...
John Williamson, Roderick Murray-Smith, Stephen Hu...
CHI
2010
ACM
14 years 2 months ago
Usable gestures for mobile interfaces: evaluating social acceptability
Gesture-based mobile interfaces require users to change the way they use technology in public settings. Since mobile phones are part of our public appearance, designers must integ...
Julie Rico, Stephen A. Brewster
DSVIS
2000
Springer
13 years 12 months ago
SUIT - Context Sensitive Evaluation of User Interface Development Tools
Developers of interactive software are confronted by a variety of software tools to help them design and implement user interfaces. They often resort to ad hoc means of tool select...
Joanna Lumsden, Philip D. Gray