Subjective quality perception studies with human observers are essential for multimedia system design. Such studies are known to be expensive and difficult to administer. They req...
In this paper, starting from the limitations and constrains of traditional human learning approaches, we outline new suitable approaches to education and training in future knowle...
Angelo Gaeta, Pierluigi Ritrovato, Francesco Orciu...
Eye-tracking measurements may be used as a method of identifying users' actual behavior in a hypermedia setting. In this research, an eye-tracking experiment was conducted in...
We have developed and integrated software agents with two educational groupware systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased design as d...
Researchers have begun to explore tools that allow multiple users to collaborate across multiple devices in collocated environments. These tools often allow users to simultaneously...
Desney S. Tan, Darren Gergle, Regan L. Mandryk, Ko...