It has been a challenging open problem whether there is a polynomial time approximation algorithm for the Vertex Cover problem whose approximation ratio is bounded by a constant l...
We present an (1+ε)-approximation algorithm for computing the minimum-spanning tree of points in a planar arrangement of lines, where the metric is the number of crossings betwee...
We give a 7.18-approximation algorithm for the minimum latency problem that uses only O(n log n) calls to the prize-collecting Steiner tree (PCST) subroutine of Goemans and Willia...
Combinatorial allocation problems require allocating items to players in a way that maximizes the total utility. Two such problems received attention recently, and were addressed ...
We give a 7.18-approximation algorithm for the minimum latency problem that uses only O(n log n) calls to the prize-collecting Steiner tree (PCST) subroutine of Goemans and Willia...