Sciweavers

180 search results - page 6 / 36
» An initial investigation into non-visual computer supported ...
Sort
View
ISWC
2005
IEEE
14 years 1 months ago
Wearable Technology for Crime Scene Investigation
In this paper we report the concept and initial prototype of a device that can be used to support evidence recovery at a crime scene. The key elements are radio frequency identifi...
Chris Baber, Paul Smith, James Cross, Damien Zasik...
CHI
2005
ACM
14 years 8 months ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
ACMACE
2005
ACM
14 years 1 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
CHI
2008
ACM
14 years 8 months ago
Impromptu: a new interaction framework for supporting collaboration in multiple display environments and its field evaluation fo
We present a new interaction framework for collaborating in multiple display environments (MDEs) and report results from a field study investigating its use in an authentic work s...
Jacob T. Biehl, William T. Baker, Brian P. Bailey,...
CSCW
2004
ACM
13 years 7 months ago
Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communication
Abstract. In order to support co-located collaboration, many researchers are now investigating how to effectively augment tabletops with electronic displays. As far back as 1988, o...
Russell Kruger, M. Sheelagh T. Carpendale, Stacey ...