This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
The field of human-computer interaction has been widely investigated in the last years, resulting in a variety of systems used in different application fields like virtual reality...
Edoardo Ardizzone, Antonio Chella, Roberto Pirrone
Abstract Charging schemes are needed to protect an integrated services network from arbitrary resource reservations and to create a funding mechanism to extend network capacity at ...
Martin Karsten, Jens Schmitt, Lars C. Wolf, Ralf S...
Abstract. Over the past few years, virtualization has been employed to environments ranging from densely populated cloud computing clusters to home desktop computers. Security rese...
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...