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AGENTS
2001
Springer
14 years 3 days ago
Tears and fears: modeling emotions and emotional behaviors in synthetic agents
Emotions play a critical role in creating engaging and believable characters to populate virtual worlds. Our goal is to create general computational models to support characters t...
Jonathan Gratch, Stacy Marsella
CHI
2004
ACM
14 years 8 months ago
Context-sensitive design and human-centered interactive systems
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
Keiichi Sato, Ken Douros
ISORC
2003
IEEE
14 years 26 days ago
Integrating COTS Software Components into Dependable Software Architectures
sents some concluding remarks and discusses future work. This paper considers the problem of integrating commercial off-the-shelf (COTS) software components into systems with high ...
Paulo Asterio de Castro Guerra, Alexander B. Roman...
ATAL
2009
Springer
14 years 2 months ago
MABLE: a framework for learning from natural instruction
The Modular Architecture for Bootstrapped Learning Experiments (MABLE) is a system that is being developed to allow humans to teach computers in the most natural manner possible: ...
Roger Mailler, Daniel Bryce, Jiaying Shen, Ciaran ...
SIGGRAPH
2000
ACM
13 years 12 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...