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CSEE
2011
Springer
13 years 12 days ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
AAMAS
2010
Springer
13 years 9 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
FECS
2007
184views Education» more  FECS 2007»
13 years 10 months ago
Collaboratory: An Open Source Teaching and Learning Facility for Computer Science and Engineering Education
In this paper we present an innovative prototype Open Source Teaching/Learning Collaboratory created at UC Merced that will provide the foundation for offering the vast majority of...
Jeff Wright, Stefano Carpin, Alberto Cerpa, German...
WCAE
2006
ACM
14 years 2 months ago
Web memory hierarchy learning and research environment
Learning the various structures and levels of memory hierarchy by means of conventional procedures is a complex subject. A memory hierarchy environment (Web-MHE) was proposed and ...
José Leandro D. Mendes, Luiza M. N. Coutinh...
SIGCSE
2008
ACM
189views Education» more  SIGCSE 2008»
13 years 8 months ago
Operational experience with a virtual networking laboratory
Virtual laboratories are a potential replacement for standard laboratory facilities. Use of these virtual resources can reduce cost and maintenance overheads for teaching institut...
Charlie Wiseman, Ken Wong, Tilman Wolf, Sergey Gor...