Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
This paper describes a comprehensive approach to extract a common feature set from the image sequences. We use simple features which are easily extracted from a 3D wireframe model ...
Zahid Riaz, Christoph Mayer, Michael Beetz, Bernd ...
Participatory user interface design with adolescent users on the autism spectrum presents a number of unique challenges and opportunities. Through our work developing a system to ...
Miriam Madsen, Rana El Kaliouby, Micah Eckhardt, M...
If a video camera recognizes and records affective data from the camera operator, this data can help determine which sequences will be interesting to the camera operator at a late...
This proposal describes the early phase of our design process developing a robot cell-phone named CALLY, with which we are exploring the roles of facial and gestural expressions o...