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» An interactive lecture approach to teaching computer science
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EDUTAINMENT
2007
Springer
14 years 1 months ago
Using Metaphors in Game-Based Education
In spite of its growing popularity, due to a huge technical evolution in the last years and to the fact that new generations are more literate in games than in books, game-based te...
Pedro Pablo Gómez-Martín, Marco Anto...
ACSE
1996
ACM
13 years 11 months ago
Integrating professional skills into the curriculum
The need for the teaching of professional skills to undergraduates in areas such as communications, team work, conflict resolution, and ethics has for some time been articulated b...
John Lamp, Chris Keen, Cathy Urquhart
SIGCSE
2009
ACM
221views Education» more  SIGCSE 2009»
14 years 8 months ago
Virtualized games for teaching about distributed systems
Complex distributed systems are increasingly important in modern computer science, yet many undergraduate curricula do not give students the opportunity to develop the skill sets ...
Joel Wein, Kirill Kourtchikov, Yan Cheng, Ron Guti...
AAAI
2007
13 years 10 months ago
Supporting Feedback and Assessment of Digital Ink Answers to In-Class Exercises
Effective teaching involves treating the presentation of new material and the assessment of students’ mastery of this material as part of a seamless and continuous feedback cycl...
Kimberle Koile, Kevin Chevalier, Michel Rbeiz, Ada...
SIGCSE
2008
ACM
189views Education» more  SIGCSE 2008»
13 years 7 months ago
Operational experience with a virtual networking laboratory
Virtual laboratories are a potential replacement for standard laboratory facilities. Use of these virtual resources can reduce cost and maintenance overheads for teaching institut...
Charlie Wiseman, Ken Wong, Tilman Wolf, Sergey Gor...