We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
The distribution of geometric features is anisotropic by its nature. Intrinsic properties of surfaces such as normal curvatures, for example, varies with direction. In this paper ...
Guided by an initial idea of building a complex (non linear) decision surface with maximal local margin in input space, we give a possible geometrical intuition as to why K-Neares...
Abstract. We introduce a view–point invariant representation of moving object trajectories that can be used in video database applications. It is assumed that trajectories lie on...