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» An optimal algorithm to generate tilings
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MM
2006
ACM
145views Multimedia» more  MM 2006»
14 years 2 months ago
Interactive mosaic generation for video navigation
Navigation through large multimedia collections that include videos and images still remains a hard problem. In this paper, we introduce a novel method to visualize and navigate t...
Kihwan Kim, Irfan A. Essa, Gregory D. Abowd
VC
2011
106views more  VC 2011»
13 years 2 months ago
Width-bounded geodesic strips for surface tiling
Abstract We present an algorithm for computing families of geodesic curves over an open mesh patch to partition the patch into strip-like segments. Specifically, the segments can ...
Joe Kahlert, Matt Olson, Hao Zhang 0002
DGCI
2008
Springer
13 years 9 months ago
Generation and Recognition of Digital Planes Using Multi-dimensional Continued Fractions
This paper extends, in a multi-dimensional framework, pattern recognition techniques for generation or recognition of digital lines. More precisely, we show how the connection bet...
Thomas Fernique
CORR
2010
Springer
162views Education» more  CORR 2010»
13 years 8 months ago
Random sampling of lattice paths with constraints, via transportation
We investigate Monte Carlo Markov Chain (MCMC) procedures for the random sampling of some one-dimensional lattice paths with constraints, for various constraints. We will see that...
Lucas Gerin
JUCS
2000
120views more  JUCS 2000»
13 years 7 months ago
Compiler Generated Multithreading to Alleviate Memory Latency
: Since the era of vector and pipelined computing, the computational speed is limited by the memory access time. Faster caches and more cache levels are used to bridge the growing ...
Kristof Beyls, Erik H. D'Hollander