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» An optimal replication strategy for data grid systems
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LICS
1997
IEEE
13 years 11 months ago
How Much Memory is Needed to Win Infinite Games?
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: given a winning condition, what is the inherent blow-up (additional memory) of ...
Stefan Dziembowski, Marcin Jurdzinski, Igor Waluki...
EUROSYS
2011
ACM
12 years 11 months ago
DepSky: dependable and secure storage in a cloud-of-clouds
The increasing popularity of cloud storage services has lead companies that handle critical data to think about using these services for their storage needs. Medical record databa...
Alysson Neves Bessani, Miguel P. Correia, Bruno Qu...
NBIS
2007
Springer
14 years 2 months ago
Multilayer Quality and Grade of Service Support for High Speed GMPLS IP/DWDM Networks
IP over optical networks controlled by the GMPLS control plane have become the common infrastructure for a variety of services, such as triple play and grid applications. The traff...
Walter Colitti, Kris Steenhaut, Ann Nowé, J...
GRAPHICSINTERFACE
1998
13 years 9 months ago
Active Implicit Surface for Animation
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Mathieu Desbrun, Marie-Paule Gascuel
ICC
2009
IEEE
127views Communications» more  ICC 2009»
14 years 2 months ago
Utility-Based User Grouping and Bandwidth Allocation for Wireless Multicast Systems
Abstract—With the proliferation of wireless multimedia applications, multicast/broadcast has been recognized as an efficient technique to transmit a large volume of data to mult...
Juan Liu, Wei Chen, Zhigang Cao, Ying Jun Zhang, S...