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AAAI
2004
13 years 11 months ago
A General Solution to the Graph History Interaction Problem
Since the state space of most games is a directed graph, many game-playing systems detect repeated positions with a transposition table. This approach can reduce search effort by ...
Akihiro Kishimoto, Martin Müller 0003
WG
1998
Springer
14 years 2 months ago
Linear Time Solvable Optimization Problems on Graphs of Bounded Clique Width
Hierarchical decompositions of graphs are interesting for algorithmic purposes. There are several types of hierarchical decompositions. Tree decompositions are the best known ones....
Bruno Courcelle, Johann A. Makowsky, Udi Rotics
GECCO
2009
Springer
134views Optimization» more  GECCO 2009»
14 years 2 months ago
BBOB-benchmarking two variants of the line-search algorithm
The restarted line search, or coordinate-wise search, algorithm is tested on the BBOB 2009 testbed. Two different univariate search algorithms (fminbnd from MATLAB and STEP) were...
Petr Posik
COCOON
2006
Springer
14 years 1 months ago
A PTAS for Cutting Out Polygons with Lines
We present a simple O(m+n6 / 12 ) time (1+ )-approximation algorithm for the problem of cutting a convex n-gon out of a convex m-gon with line cuts of minimum total cutting length....
Sergey Bereg, Ovidiu Daescu, Minghui Jiang
ISAAC
2004
Springer
94views Algorithms» more  ISAAC 2004»
14 years 3 months ago
Error Compensation in Leaf Root Problems
The k-Leaf Root problem is a particular case of graph power problems. Here, we study “error correction” versions of k-Leaf Root—that is, for instance, adding or deleting at m...
Michael Dom, Jiong Guo, Falk Hüffner, Rolf Ni...