A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
A general class of no-regret learning algorithms, called no-Φ-regret learning algorithms, is defined which spans the spectrum from no-external-regret learning to no-internal-reg...
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two dom...
Iead Rezek, David S. Leslie, Steven Reece, Stephen...
We control a population of interacting software agents. The agents have a strategy, and receive a payoff for executing that strategy. Unsuccessful agents become extinct. We investi...