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ACMSE
2006
ACM
14 years 2 months ago
Controlling the entire path of a virtual camera
This paper considers the design of a camera path through a scene. Given a valid set of keyframes for the camera, we want to build a camera path that avoids collisions with the sce...
Ross Ptacek, John K. Johnstone
GIS
2010
ACM
13 years 6 months ago
A case for time-dependent shortest path computation in spatial networks
The problem of point-to-point shortest path computation in spatial networks is extensively studied with many approaches proposed to speed-up the computation. Most of the existing ...
Ugur Demiryurek, Farnoush Banaei Kashani, Cyrus Sh...
GECCO
2008
Springer
137views Optimization» more  GECCO 2008»
13 years 9 months ago
Evolutionary path planner for UAVs in realistic environments
This paper presents a path planner for Unmanned Air Vehicles (UAVs) based on Evolutionary Algorithms (EA) that can be used in realistic risky scenarios. The path returned by the a...
Jesús Manuel de la Cruz, Eva Besada-Portas,...
ESA
2005
Springer
155views Algorithms» more  ESA 2005»
14 years 1 months ago
Highway Hierarchies Hasten Exact Shortest Path Queries
We present a new speedup technique for route planning that exploits the hierarchy inherent in real world road networks. Our algorithm preprocesses the eight digit number of nodes n...
Peter Sanders, Dominik Schultes
IJRR
2000
113views more  IJRR 2000»
13 years 8 months ago
Sensor-Based Exploration: The Hierarchical Generalized Voronoi Graph
The hierarchical generalized Voronoi graph (HGVG) is a new roadmap developed for sensor-based exploration in unknown environments. This paper defines the HGVG structure: a robot c...
Howie Choset, Joel W. Burdick